The two most common throwing techniques are the forehand throw (aka side-arm), and the backhand throw. Of the two the backhand style is most familiar to new players and is the most common.
A right-handed player performing a forehand throw will generally hold the disc in his right hand and throw the disc with the palm of his hand facing the direction of the throw. A right-handed backhand thrower will throw the disc with the back side of his hand facing the direction of the throw.
The different types of throws spin the disc in opposite directions, causing the disc to turn and fade left or right, depending on type of disc thrown, windage, spin speed and various other variables. Many players try to master both techniques or learn to play both left- and right-handed to account for as many situations as possible. Another throwing style is the roller, which can be done two different ways. One way is with a forehand grip where the disc is released almost vertically and allowed to roll. The other way a roller can be thrown is with a backhand grip, released at a near-vertical angle.
Additional throwing techniques include (but are not limited to):
- Hyzer: Disc thrown with the edge away from the body angled toward the ground. This will turn left for a righthand, backhand throw.
- Anhyzer: Disc thrown with the edge away from the body angled upward. This will turn right for a righthand, backhand throw.
- Hyzer-flip: Disc throw with a hyzer angle, but with enough spin that it "flips" up to a flatter flight path. Most professional players use this shot for max distance.
- Hammer / Tomahawk: A throw where the player holds the disc over his shoulder and releases it near vertically, with his thumb on the topside of the disc, and the index and middle fingers wrapped around the back edge. The purpose is to have a very straight shot that won't turn into a roller, but instead land relatively flat.
- Thumber: Also known as a thumbhook or scooby. The player holds the disc in the same manner as the Tomahawk, except with the thumb wrapped around the under-edge of the disc. In releasing, the disc will spin off of the thumb of the thrower, and create a very straight throw, that has the possibility to roll quite far if thrown with enough force and spin.
- Grenade: Disc is held with a backhand grip, only upside down and thrown with extreme hyzer. Ideally, the disc will take a short bounce, flutter (resembling an explosion, hence the name) and stop very close to the landing point.
- Prebinator: A chip shot where the disc is held upside down and chipped to the basket with a normal forehand toss. The disc flies and dives straight down at the basket. Back spin is generated such that in case the disc misses the basket, it will come to a rest near the basket. The Prebinator takes a great dive down into the basket, taking advantage of the larger basket entry area.
- Chicken Wing: A forehand drive in which the thumb is placed on the inside rim of the disc and the fingers stay on the top. Bring the disc down near your hip, and keep it there throughout the duration of the drive. The rest of the drive is not unlike the regular forehand drive. Bring your arm back until it is fully extended. Then, swing your arm forward, flick, and release the disc. Most players that use this technique only use it for very specialized trick shots. The Chicken Wing, if learned correctly, holds great potential in freestyle and ultimate, but is not of much use in disc golf, because the posture needed to throw golf discs would dislocate the shoulder.
- Bi-Moto Putt: a two handed putting motion with the disc held at eye level and in line with the target. Also useful when putting into the wind.
- Turbo Putt: a putting style where one holds the disc similar to a waiter holding a serving tray. Fingers are outside the disc rim with the thumb near the center of the bottom side of the disc. Some throwers place one or more fingers on the inside of the rim for stability. The throw is like a push-spin with the forefinger imparting spin on the disc.